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吉比特:G-bitsNetworkTechnology(Xiamen)Co.,Ltd.2024AnnualReport(Summary)

上海证券交易所 03-28 00:00 查看全文

吉比特 --%

Stock Code: 603444 Stock Name: G-bits

G-bits Network Technology (Xiamen) Co. Ltd.

2024 Annual Report (Summary)

March 2025

Should there be any discrepancy between the English version and the Chinese version of this Report

the Chinese version shall prevail.Part I Important Notes

I.The summary of the Annual Report is extracted from the full text of the Annual

Report. To gain a thorough understanding of the Company's operational achievements

financial condition and future development plans investors are advised to carefully read

the full Annual Report on the website (www.sse.com.cn).II.The board of directors (or the “Board”) supervisory board directors supervisors

and senior management of the Company guarantee the truthfulness accuracy and

completeness of this Annual Report ensuring that there are no false records misleading

statements or material omissions. They also bear individual and joint legal

responsibilities.III.All directors of the Company attended the board meeting for the review of the

Annual Report.IV.KPMG Huazhen LLP has issued a unqualified audit opinion for the Company.V.The profit distribution proposal or capital reserve capitalization plan for the

Reporting Period as approved by the Board of Directors.The Company plans to distribute a cash dividend of RMB 35.00 per 10 shares (including

taxes) based on the total number of shares outstanding on the equity registration date of the

2024 annual profit distribution plan excluding repurchased shares. This profit distribution will

not involve any capital reserve transfer to share capital or other forms of profit distribution.The total cash dividend for 2024 (including the interim dividend already distributed and the

annual dividend declared but yet to be implemented) is expected to be RMB 717.56 million

accounting for 75.94% of the net profit attributable to shareholders of the Company.Since its IPO in January 2017 the Company has cumulatively distributed cash dividends

totaling RMB 6.02 billion (including the announced but not yet implemented annual dividend for

2024) which is 6.69 times the net proceeds raised from the initial public offering.

To share operational achievements and enhance investor confidence the Company

2intends to authorize the Board to determine and implement the 2025 interim cash dividend plan

(including semi-annual and first three quarters distributions) under the following conditions: (1)

The Company is profitable for the period and the accumulated undistributed profits are positive.After evaluating the current operating conditions and the funds required for sustainable future

development the Board of Directors deems the funds to be sufficient and it is suitable to

distribute cash dividends for the period; (2) The cumulative amount of cash dividends during the

period shall not exceed 100% of the net profit attributable to shareholders of the Company.The above proposal is subject to approval by the shareholders' meeting.

3Part II Basic Information of the Company

I. Company Profile

Stock Profile

Previous Stock

Types of Stocks Stock Exchange Stock Name Stock Code

Name

Shanghai Stock

A-shares G-bits 603444 N/A

Exchange

Contact Information Board Secretary Securities Affairs Representative

Name LIANG Lili CAI Luxi

Telephone 0592-3213580 0592-3213580

G-bits Building No.4 Wang Hai G-bits Building No.4 Wang Hai

Office Address

Road Software Park II Xiamen Road Software Park II Xiamen

Email ir@g-bits.com ir@g-bits.com

II. Key Accounting Data and Financial Indicators of the Company

(I) Key Accounting Data and Financial Indicators for the Past 3 Years

Unit: RMB Yuan

Item 31 December 2024 31 December 2023 YoY+/- (%) 31 December 2022

Total assets 6923548235.25 6636771238.42 4.32 6490420298.78

Equity attributable to

shareholders of the 4902079614.40 4463842027.96 9.82 3978734566.03

Company

Item 2024 2023 YoY+/- (%) 2022

Operating revenue 3695682593.56 4184851388.03 -11.69 5167615488.17

Net profit attributable to

shareholders of the 944919757.13 1125119212.35 -16.02 1460874459.68

Company

Net profit attributable to

shareholders of the

Company after 877172509.47 1118962328.86 -21.61 1468317227.00

deducting non-recurring

profits and losses

Net cash flows from

1248636979.541185500983.675.331752393962.54

operating activities

a decrease

Weighted average of 6.25

19.7926.0432.49

return on equity (%) percentage

points

Basic earnings per

13.1515.63-15.8720.33

share (RMB/share)

4Description:

i. Overview of Main Game Revenue and Profits

The Company's operating revenue primarily derives from its self-developed core products:

Asktao (PC) Asktao (Mobile) and Overmortal (Mainland version). During the Reporting Period

the game gross billings1 generated from these three products are as follows:

Unit: RMB million Yuan

Item 2024 2023 YoY+/- (%)

Asktao (PC) 1118.84 1076.50 3.93

Asktao (Mobile) 2073.26 2339.85 -11.39

Overmortal (Mainland version) 595.64 1035.66 -42.49

Total 3787.74 4452.01 -14.92

1. Domestic Game Business

(1) The operating revenue and profit of Asktao (PC) remained largely stable year-over-year

during the Reporting Period.

(2) The operating revenue distribution expenses and profit of Asktao (Mobile) declined

year-over-year during the Reporting Period.

(3) The operating revenue distribution expenses and profit of Overmortal (Mainland

Version) and Aobi Island: Dreamland saw a significant year-over-year decrease during the

Reporting Period.

(4) Newly launched titles including Alchemy Family Chinese Cuisine Cruise and League

of Gods: Fantasyland contributed incremental revenue. As of the end of the Reporting Period

Chinese Cuisine Cruise has achieved modest profitability while Alchemy Family and League of

Gods: Fantasyland remained unprofitable.

2. Overview of Overseas Business

The Company's overseas operating revenue for the period totaled RMB 499.79 million

representing an 83.92% year-over-year increase. This growth was primarily driven by the launch

1 The game gross billings refer to the amount of player recharges. The difference between gross billings and the Company’s

operating revenue is primarily due to factors such as revenue-sharing costs paid to operators related taxes and fees and

unutilized player items.

5of Dragon POW! (Overseas Version) Monster Never Cry (Overseas Version) and Outpost:

Infinity Siege (Steam). Overmortal (European and American Version) which launched in August

2023 completed its first full year of operations recording an increase in both revenue and profit

compared to the prior year. As of the end of the Reporting Period the overall overseas game

business has yet to achieve profitability.ii. Overview of Equity Investment Business

The Company's investment targets mainly consist of upstream and downstream enterprises

in the game industry or industry investment funds. The financial results from investment activities

during the Reporting Period including investment income fair value changes and asset

impairment losses are detailed in the table below:

Unit: RMB Yuan

Item 2024 2023

Investment income recognized under the equity method for joint

ventures and associates

-13841708.759207061.64

(Profits of the investee recognized based on ownership

percentage)

Provision for impairment of long-term equity investments

-49376948.28-19961119.52

(Impairment of equity investments)

Investment income

43732263.192198115.56

(Gain on disposal of equity investments)

Gain or loss from fair value changes of other non-current financial

assets -15375777.68 -42380484.84

(Fair value changes of investees)

Investment income during the holding period of other non-current

financial assets 10000000.00

(Dividends from investees)

Total -24862171.52 -50936427.16

iii. Overview of Foreign Exchange Gain/Losses

The period-end central parity rate of the USD against the RMB was 7.1884 representing

an increase of 1.49% compared to the end of the previous year. Some of the Company's

transactions are settled in USD and the Company holds a significant amount of USD. The

income generated from exchange rate fluctuations during the Reporting Period amounted to

RMB 34.91 million (of which RMB 21.69 million is attributable to shareholders of the Company)

compared to RMB 31.51 million (RMB 19.17 million attributable to shareholders) in the same

6period last year representing a year-over-year increase of RMB 3.40 million.

iv. Overview of Operating Cash Flow

The net cash flow from operating activities for the year increased by 5.33% year-over-year

as cash inflows from operating activities exceeded outflows. Cash inflows from operating

activities decreased by 7.19% compared to the previous year primarily due to a decline in

revenue from key titles such as Asktao (Mobile) and Overmortal (Mainland Version). Meanwhile

cash outflows from operating activities decreased by 11.76% year-over-year mainly due to a

reduction in distribution expenses and other expenditures.v. Overview of Deferred Game Revenue

As of December 31 2024 the Company's unamortized deferred game revenue balance

amounted to RMB 478.38 million an increase of RMB 37.87 million compared to the previous

year-end balance of RMB 440.51 million. This increase was primarily driven by the launch of new

titles during the year including League of Gods: Fantasyland Monster Never Cry (Overseas

Version) and Monster Never Cry (Mainland Version) resulting in higher deferred revenue based

on item consumption progress or the estimated lifespan of paying players.vi. Adjusted Net Profit Attributable to Shareholders of the Company

To better reflect the operating performance of the Company's core business the impact of

exchange rate fluctuations investment activities and property impairments on profit has been

excluded. The adjusted net profit attributable to shareholders of the Company is summarized as

follows:

Unit: RMB Yuan

Item 2024 2023 YoY+/- (%)

1.Net profit attributable to shareholders of the

944919757.131125119212.35-16.02

Company

Less: (1) Income from disposal of long-term equity

43731831.202198115.561889.51

investments

(2) Changes in Equity Holdings Period (Gains

or losses from changes in fair value investment -34659572.85 -62251938.72 44.32

income and asset impairment losses etc.)

(3) Foreign exchange gains 21689916.00 19167301.84 13.16

(4) Taxes and charges related to investment 5218166.99 -2522112.51 306.90

7Item 2024 2023 YoY+/- (%)

operations and foreign exchange movements

2.Adjusted net profit attributable to shareholders of

908939415.791168527846.18-22.21

the company (excluding property impairment)

Less: (5) Fixed asset impairment and related taxes -39357026.75 -4450939.89 -784.24

3.Adjusted net profit attributable to shareholders of

948296442.541172978786.07-19.15

the Company (including property impairment)

Note:1) The data listed in the table above are attributable to shareholders of the Company.

2) Given the significant change in property impairment this year compared to the previous year

the Company has separately presented adjusted operating performance excluding property

impairment for enhanced comparability.(II) Quarterly Key Accounting Data during the Reporting Period

Q4 2024

Q1 Q2 Q3 Q4

QoQ+/- (%)

Operating revenue 927265003.93 1032384127.82 858632540.87 877400920.94 2.19

Net profit attributable to

shareholders of the 253363007.32 264464585.84 139673592.50 287418571.47 105.78

Company

Net profit attributable to

shareholders of the

Company after 197973093.10 264624775.23 150808990.71 263765650.43 74.90

deducting non-recurring

profits and losses

Net cash flows from

230570533.67363712658.76232736935.51421616851.6081.16

operating activities

Description:

1. The increase in net profit attributable to shareholders of the Company in Q4 compared

to Q3 was mainly due to:

(1) Adequate bonus accruals based on operating performance in the first three quarters

with a partial reversal in Q4 based on the Company’s full-year performance project results and

employee performance.

(2) A decrease in distribution expenses in Q4 compared to Q3.

(3) Foreign exchange gains of RMB 41.12 million in Q4 compared to a foreign exchange

loss of RMB 26.94 million in Q3 resulting in a quarter-over-quarter increase of RMB 68.06 million

(resulting in a quarter-over-quarter increase of RMB 43.01 million attributable to shareholders of

the Company).

8(4) Xiamen Leiting Interactive Network Co. Ltd. reversed the difference between the 25%

accrued corporate income tax for 2023 and the actual tax settlement amount. Based on cautious

consideration income tax was still provisioned at a rate of 25% for the year 2024.

2.The increase in net cash flow from operating activities in Q4 compared to Q3 was mainly

due to:

(1) The Company typically pays monthly salaries on the 5th of the following month. However

due to the National Day holiday September salaries were paid in advance at the end of

September leading to lower salary payments in Q4 compared to Q3.

(2) A decrease in distribution expenses in Q4 compared to Q3.

(3) A higher number of matured fixed deposits in Q4 compared to Q3 resulting in a quarter-

over-quarter increase in interest cash inflow.III. Shareholder Composition

(I) Number and shareholding of the Company's shareholders

Total number of ordinary shareholders at the end of the Reporting Period 22355

Total number of ordinary shareholders as of the end of the previous month before

20190

the disclosure date of the Annual Report

Total number of preferred shareholders with voting rights restored at the end of the

-

Reporting Period

Total number of preferred shareholders with voting rights restored as of the end of

-

the previous month before the disclosure date of the Annual Report

Top 10 shareholders

Number of Pledged marked or

Increase/decreas shares held at frozen shares

Name of Shareholding Restricted Nature of

e in the Reporting the end of the

shareholder percentage (%) shares held Shareholder

Period Reporting Status Quantity

Period

Domestic

LU Hongyan 21412615 29.72 None

individual

Domestic

CHEN Tuolin 8240025 11.44 None

individual

Hong Kong

Securities Overseas

-1193001 5865811 8.14 None

Clearing corporation

Company Ltd.HUANG Zhihui 1374782 1.91 None Domestic

9individual

Domestic

LI Peiying 1350000 1.87 None

individual

Guotai Asset

Management Co.Ltd. - Social 1055936 1055936 1.47 None Other

Security Fund

Portfolio 1102

China Minsheng

Bank Co. Ltd. -

Huaxia CSI

Animation &

201788 883796 1.23 None Other

Game Exchange-

Traded Open-End

Index Securities

Investment Fund

Agricultural Bank

of China Co. Ltd.- CSI 500

Exchange-Traded 441970 645101 0.90 None Other

Open-End Index

Securities

Investment Fund

Basic Pension

Insurance Fund 620050 620050 0.86 None Other

1006 Portfolio

Agricultural Bank

of China Co. Ltd.- Ping An Low

620000 620000 0.86 None Other

Carbon Economy

Mixed Securities

Investment Fund

Related or acting-in-concert parties

N/A

among the shareholders listed above

Explanation of preferred

shareholders with voting rights

N/A

restored and their shareholding

quantities

10(II) Diagram of Equity and Control Relationships Between the Company and

Controlling Shareholder(III) Diagram of Equity and Control Relationships Between the Company and the

Ultimate Controlling Party

11Part III Management Discussion and Analysis

I. Discussion and Analysis of Business Operations

The Company specializes in the development and operation of online games with a focus

on nurturing innovative talent and promoting efficiency. The Company’s mission is to present

unique products and enriching entertainment to a global audience.Since its establishment in 2004 the Company has been deeply engaged in the game

market successfully developing multiple titles rooted in Chinese traditional culture including

Asktao (PC) Asktao (Mobile) Overmortal and Immortal Sword. Asktao (PC) has been in

continuous operation for nearly 19 years since its launch in 2006. Building on its strong user

base and IP popularity the Company launched the mobile version of the MMORPG Asktao

(Mobile) in April 2016 which has maintained solid market performance through continuous

iterations and user experience enhancements over the past 9 years. In February 2021 the

Company launched Overmortal an ink-wash style idle mobile game about the Taoist cultivation

of immortality which has been consistently updated over the past 4 years. Through its long-term

operation the Company has gained extensive experience in sustaining and evolving idle

cultivation games. In January 2025 the Company released Immortal Sword a 3D idle cultivation

mobile game with sword-fighting mechanics which has demonstrated steady performance post-

launch. Additionally the Company’s proprietary publishing platform Leiting Games leverages

years of operational expertise to support the success of both self-developed and licensed titles.In 2024 the Company continued to optimize its overseas market strategy achieving

overseas revenue of RMB 499.79 million reflecting an 83.92% year-on-year growth. Several

titles including Dragon POW! (Overseas Version) Monster Never Cry (Overseas Version) and

Outpost: Infinity Siege (Steam) were launched during the year.Looking ahead the Company will continue to iterate and update existing products to

enhance game performance and user experience. It will also implement appropriate user-friendly

designs based on player feedback while continuing to build its IP portfolio to extend product

lifecycles. In new product development the Company will prioritize talent density in core projects

reinforcing its R&D capabilities with a focus on three types of initiatives: engaging and

12commercially successful titles engaging titles with breakeven or minor losses and technology-

driven exploratory projects. In operations the Company will further refine its strategic focus

concentrating resources on core product operations and key user engagement while enhancing

the efficiency and focus of its publishing business.(I) Major Product Performance

Overview of Launched Products:

In-house

Name Genre Release Date

Developed/Licensed

Asktao (PC) In-house Developed Turn-Based MMORPG April 2006

Asktao (Mobile) In-house Developed Turn-Based MMORPG April 2016

Idle Taoist Immortality

Overmortal In-house Developed February 2021

Cultivation Game

Idle Taoist Immortality

Immortal Sword In-house Developed January 2025

Cultivation Game

Aobi Island: Dreamland Licensed Casual Simulation July 2022

League of Gods:

Licensed Chinoiserie RPG October 2024

Fantasyland

First-Person Shooting PC

Outpost: Infinity Siege In-house Developed March 2024

Game

Funny Fighters: Battle

In-house Developed Casual Competitive RPG July 2019

Royale

Gumballs Licensed Roguelike and Simulation December 2016

Note: All the games are mobile games except Asktao (PC) and Outpost: Infinity Siege.i. Asktao (PC)

The Company’s first independently developed PC game Asktao (PC) was launched in

April 2006 and quickly became a favorite among players even reaching a peak of nearly one

million concurrent users. Since its release in 2006 Asktao (PC) has been continuously updated

in response to market trends and player feedback extending its life cycle and increasing its IP

value and delivering fresh experiences to players while maintaining strong profitability.

13ii. Asktao (Mobile)

In April 2016 the Company launched Asktao (Mobile) an in-house developed and self-

operated MMORPG leveraging the strong user base and IP value accumulated by Asktao (PC)

over the past decade. Since its launch nearly nine years ago Asktao (Mobile) has maintained

solid market performance. To further extend its life cycle the Company has continuously

expanded the Asktao IP and strengthened its brand presence.In 2024 Asktao (Mobile) continued its annual four major version updates and introduced a

special-themed update for the first time in November which received positive feedback. During

the Reporting Period Asktao (Mobile) maintained an average ranking of 46th on the App Store's

bestselling game list with a peak ranking of 10th.

14iii. Overmortal

Overmortal is an in-house developed idle Taoist immortality cultivation mobile game with

a traditional Chinese ink wash art style. The game depicts a Taoist realm inhabited by humans

immortals monsters and demons. It faithfully recreates the stages and mechanisms of Taoist

spiritual cultivation as well as displaying abilities and techniques from similar novels of the genre.Since 2024 Overmortal has introduced three new cultivation paths—Sword Cultivator Ghost

Cultivator and Scholar Cultivator—continuously delivering fresh gameplay experiences for

players.After over 4 years of operation Overmortal has accumulated more than 27million registered

users. In the subsequent operational strategy the Company will focus more on existing users

refine user acquisition strategies to improve efficiency and optimize brand exposure. The

Company will actively explore innovative marketing methods focusing on live streaming Key

Opinion Consumer (KOC) promotion community re-engagement and other diversified user

operations initiatives.iv. Immortal Sword

Immortal Sword is an in-house developed 3D idle cultivation mobile game with sword-

fighting mechanics launched on January 2 2025 in Mainland China. The game features 3D

aerial combat faithfully recreating Taoist cultivation experiences such as "sword flight" "mid-air

battles" and the use of magical talismans. Players begin as wandering immortals and progress

15to become core members of a sect embarking on an extraordinary journey to battle across the

three realms. Within its first week of launch the game surpassed one million registered users.From January to February 2025 Immortal Sword maintained an average ranking of 41 on the

App Store's bestselling game list with a peak ranking of 14.Immortal Sword will be gradually launched in Hong Kong Macau and Taiwan regions as

well as in Europe and North America.(II) Overview of Main Reserve Products

The introduction of some reserve products is as follows:

i. Scepter and Sword (Codename M88)

Scepter and Sword (Codename M88) is an in-house developed immersive idle MMORPG

mobile game. Within the game players have the freedom to customize their characters combine

diverse skillsets and select their preferred class branches. Employing strategies to combat

formidable foes players explore the realm of lost mysterious legends in this world of sword and

magic. You can build your own homes engage in guild activities participate in team battles and

embark on adventurous journeys with other players relaxing in the laid-back idle game

experiences. The game has obtained its ISBN license and is scheduled to be launched in the

first half of 2025.

16ii. Jiu Mu Zhi Ye

Jiu Mu Zhi Ye is a season-based SLG game set in the Three Kingdoms era operated by

the Company. In the game players assume the role of a regional lord recruiting famous generals

from the Three Kingdoms developing territories and cities and competing for supremacy in the

Central Plains with other players. Key gameplay features include "free movement without grid-

based restrictions" and "real-time combat with multiple team formations" offering a unique and

differentiated experience. Jiu Mu Zhi Ye has obtained its ISBN license and is scheduled to be

launched in Mainland China in the second half of 2025.The launch plans for reserve products are subject to various factors and may involve

uncertainties. They are provided for reference only.

17(III) Investment Activities Overview

The Company continues to deepen its presence in the game market with a focus on the

research development and operation of online games. Simultaneously it invests in upstream

and downstream enterprises related to the game industry including high-quality game

developers publishers and industry funds.Below is an overview of some of the enterprises in which the Company has invested or

holds equity stakes:

Investment Shareholding

Company Description

Target Percentage

Qingci Games the developer of the classic hand-drawn idle

mobile game The Marvelous Snail and the Roguelike mobile

18.55%

game Gumballs was listed on the Hong Kong Stock Exchange

in December 2021 (6633.HK).TapTap platform is a renowned third-party platform connecting

game developers publishers and players allowing users to

9.67% download high-quality games and share their experiences with

others. Its parent company XD Inc. is listed on the Hong Kong

Stock Exchange (2400.HK).Xiamen Yongshi co-developed the popular 2D naval combat

game Azur Lane which has been a best-seller both domestically 20.00%

and internationally. Its self-developed game Eye of Deep Space

has received over 140000 five-star reviews on the App Store.Xiamen Taojin created the popular roguelike series Dungeon 30.00%

Survivor.Xiamen Zhenyouqu owns several popular games including

Sausage Party and Ulala: Idle Adventure. Sausage Party a

10.00%

shooting survival game has accumulated over 250 million

downloads on TapTap.Unity China is a joint venture of the U.S. game engine developer

Unity Technologies. It launched the Tuanjie Engine in 2023

1.60%

providing creative support across industries such as game

automotive industrial manufacturing and film animation.Developed by Guangzhou PeroPero the music game Muse

15.00% Dash with parkour elements has sold over 10 million copies and

boasts a 90% approval rating on Steam.

18II. Industry Overview During the Reporting Period

(I) Industry Landscape

According to the 2024 China Game Industry Report released by the Game Publishing

Working Committee (GPC) of the China Audio-Video and Digital Publishing Association the

number of game users in China reached 674 million in 2024 representing a year-on-year

increase of 0.94%. The Chinese game industry has entered a phase of mature market

competition. The actual sales revenue of the Chinese game market amounted to RMB 325.78

billion a 7.53% increase compared to the previous year. This growth was primarily driven by the

increase in the number of new releases the launch of blockbuster products the stable operation

of evergreen titles and the strong performance of mini games. In the segmented market mobile

game still maintained a dominant position accounting for 73.12% of actual sales revenue.According to the 2024 China Mobile Game Advertising and Marketing Report released by

Gamma Data (CNG) increasing traffic acquisition costs have continued to compress corporate

profits leading to a decline in net profits for more than 50% of major listed game companies.Operating costs have been steadily increasing and industry competition has become more

intense. Game companies must make breakthroughs in differentiated innovation and the

sustainable development of high-quality products. Focusing on niche markets strengthening

19competitive advantages through differentiation and continuously enhancing user experience will

be crucial for the long-term growth of companies.Regarding the overseas market Chinese game companies are actively responding to the

challenges of slowing global market growth and intensified competition continuing to explore

expansion opportunities abroad. In 2024 the actual sales revenue of Chinese independently

developed games in international markets reached USD 18.56 billion a year-on-year increase

of 13.39%.(II) Impact of Industry Policies on the Company's Sector

In recent years regulatory authorities have placed significant emphasis on the healthy and

standardized development of the game industry continuously introducing new requirements and

standards across various areas including the protection of minors cultural values online

ecosystem governance data security personal information protection and management of

emerging technologies. These measures aim to guide the industry toward regulated high-quality

growth. In the long term well-structured regulatory policies are crucial for promoting the industry's

development and progress.In response the Company will focus on a strategy centered around high-quality

differentiated and globalized products with a strong commitment to cultural confidence and

20technological innovation to offer exceptional game experiences to players worldwide. The

Company will prioritize content development enhance its internal management systems and

continue to implement regulatory measures throughout the game lifecycle including pre-launch

operational and post-launch stages. Additionally the Company will intensify efforts in content

ecosystem governance strengthen protections for minors and maintain a healthy game

environment for its products.III. Overview of Core Business During the Reporting Period

(I) Core Business Operations of the Company

The Company specializes in the development and operation of online games. The

Company’s mission is to present differentiated products and services to global users creating

and sharing delightful experiences in the entertainment industry. During the Reporting Period

the Company achieved a revenue of RMB 3.70 billion representing a year-on-year decrease of

11.69%.

In terms of in-house developed games the Company has continuously iterated and

updated its products such as Asktao (PC) Asktao (Mobile) and Overmortal launching multiple

events and versions to maintain user engagement generating revenue and profit contributions.Leiting Games the platform operated independently by the Company has developed

strong game management capabilities. The platform has successfully managed a diverse

portfolio of games including Asktao (Mobile) Overmortal Immortal Sword Aobi Island:

Dreamland Tale of Immortal (PC) Funny Fighters: Battle Royale Gumballs and other

successful titles.(II) Primary Business Model of the Company

i. Revenue Streams

The payment models for online games primarily include pay for virtual items pay for

downloads pay based on playtime and in-game advertising. The Company's game product

revenue mainly comes from the payment model based on virtual items wherein players can enter

the game for free and the operator primarily profits from selling virtual items within the game.

21Payment for virtual items is the prevalent revenue model adopted by the online game industry in

China.ii. Operating Models

There are three main operating models for the Company’s games: independent operation

cooperative operation and licensing operation. Among them Asktao (PC) is licensed to Beijing

Guangyu Online Technology Co.Ltd. Other in-house developed and licensed products mainly

adopt independent operation and cooperative operation models. The three operation models are

as follows:

1.Independent Operation: The Company publishes games on its platform and is

responsible for promotion and operation. These games might be developed by the Company or

by external developers.

2.Cooperative Operation: The Company partners with third-party platforms such as the

App Store and Android app store including Huawei vivo and Google Play to co-publish and

promote its games whether developed in-house or licensed.

3.Licensing Operation: The Company licenses its self-developed games to external

publishers who are responsible for managing the game's publishing and promotion. The

Company’s responsibilities are limited to providing technical support and ongoing content

development.

22(III) Analysis of Core Competencies During the Reporting Period

i. Strong Independent Research and Development (R&D) Capabilities

1. Overview of the Company’s R&D Performance

The Company attached great importance to R&D and talent development. Its in-house

developed products such as Asktao (PC) Asktao (Mobile) and Overmortal have received

widespread market recognition and positive feedback. During this Reporting Period The

Company’s R&D expense amounted to RMB 757.63 million accounting for 20.50% of its revenue.This sustained investment has laid the foundation for its innovation.The Company continues to enhance its R&D and innovation capabilities. As of December

31 2024 the Company and its subsidiaries hold 1254 registered trademarks 358 software

copyrights 60 art copyrights 8 music copyrights 7 literary copyrights 11 audio product

copyrights 2 cinematographic works copyrights and 129 domain names. Additionally the

Company has obtained 20 invention patents.

2. Boost R&D Performance with the Minimum Viable Product (MVP) Approach

The Company places significant emphasis on product innovation striving to develop games

that stand out both unique and commercially. By focusing on differentiation the Company

continuously explores innovative approaches in core gameplay conceptualization art style and

other aspects thereby enhancing the competitive edge of its products. However this pursuit of

differentiation also escalates the complexity of project development necessitating enhanced

capabilities in gameplay refinement project management and data analysis within the

development teams. Drawing from years of experience the Company has embraced an iterative

development model known as the MVP approach in its R&D process.

23At the initial stage producers must define the core concept of a project including key

aspects such as core gameplay uniqueness target players market positioning and potential

risks. Once the project passes evaluation a prototype is rapidly developed based on the creative

vision and validated through user testing. Throughout the development process high-frequency

iterations and optimizations are conducted leveraging test data for precise user feedback

analysis. Issues are addressed promptly to enhance R&D efficiency. The Minimum Viable

Product (MVP) approach enables the Company to maintain product direction and avoid inefficient

investments. Meanwhile the Company continuously refines its R&D framework to ensure the

seamless integration of validated core gameplay art assets and monetization mechanisms.The MVP approach involves the Company’s operations team working closely with the R&D

team on a variety of tests and analyses. This allows the Company to gain a deep understanding

of the market and users of its products so that the Company can tailor its strategies and minimize

the risks and costs of release.

3. Centralized Platform Construction A Strong R&D Foundation

The Company focuses on the development of a centralized R&D platform providing strong

support for product development across various areas including technology art design music

production and product testing. This platform spans the entire product development cycle

effectively ensuring research and development efficiency and product quality. The establishment

24of the centralized R&D platform has minimized redundant resource allocation between different

projects enhancing the reuse of human resources knowledge and other assets thereby

controlling R&D costs and improving the stability of the R&D system.Additionally the Company is actively exploring the application of AI technologies in game

development to continuously improve production efficiency. In 2023 the Company launched the

AIWebHub platform integrating various commonly used AI drawing tools and models to facilitate

the use of AI in game development. In 2024 the platform was optimized based on user feedback

with improvements made to underlying algorithms and model training processes to enhance

usability and operational efficiency. Through the application of cutting-edge technologies like

AIGC in game art the Company has effectively reduced content production time and resource

consumption ensuring high-quality outputs while further boosting art production capabilities and

overall efficiency.ii. Exceptional Game Operations

1. Overview of Company's Game Operations

Leiting Games an independently operated platform follows a quality-first approach with a

focus on user experience. The high-quality unique and highly engaging games under Leiting

Games' operations have gained significant popularity and earned an excellent reputation.With years of experience Leiting Games has developed a comprehensive understanding

of operating various game genres including MMORPG Roguelike idle games and casual

simulation. Classic MMORPG Asktao (Mobile) has been running steadily for nearly 9 years while

Overmortal and Immortal Sword have laid a solid foundation for the Company’s idle cultivation

genre. Games such as Tale of Immortal (PC) and Dungeon Survivor are beloved by players.

252. Player-Centric Approach for Long-Term Operations

The Company remains committed to a player-centric game design and operations

philosophy gaining deep insights into user needs to create high-quality original games that

resonate with players.The Company deeply understands user needs and creates high-quality original games

beloved by players. After the game launches the Company strengthens communication with

players through various channels. For example the Asktao (Mobile) project team conducts online

activities annually and organizes offline events to interact with core players regarding game

version planning promotion plans and other aspects. Moreover the Company listens to

feedback from key opinion leaders (KOLs) and collaborates with players to "customize" the game.The official community app Asktao Hub serves as a convenient interactive platform for players

to access game information share experiences and engage directly with the project team

further integrating them into the Asktao universe.The Company actively responds to user demands providing sincere and comprehensive

customer service. Guided by the service philosophy of "becoming an official friend to users and

26creating a wonderful service experience" the Company embeds a "Contact Customer Service"

button within games. It provides players with comprehensive and meticulous service through

various channels such as a 24-hour customer service WeChat customer service official account

customer service forums and customer service email catering to users' real-time inquiries

complaints feedback and other requests. Additionally to improve response speed the

Company utilizes advanced technologies such as AI to build an intelligent self-service system

further enhancing customer service levels. A service quality inspection team is also established

to monitor service quality daily aiming to enhance player experience.

3. Exploring Precision and Effective Marketing Promotion Strategies

"Buying traffic" is one of the key methods for promoting games; however rising user

acquisition costs have impacted profitability. The Company remains committed to leveraging

differentiated high-quality products as the foundation for its marketing strategy. By analyzing

product characteristics market positioning and player behavior patterns the Company

formulates tailored promotion plans and reaches target users through diverse methods including

daily live streaming KOC (Key Opinion Consumer) promotion content development and

community engagement. These approaches reduce reliance on paid acquisition. In 2024 the

Company actively explored innovative marketing channels such as e-commerce live streaming

and precision-segmented ad placement achieving strong results.

27The Company prioritizes user experience in user relationship management and fosters

deep engagement with players. For example Asktao (Mobile) regularly organizes events such

as “Designers Talk” enabling developers to gain insights into player needs and continuously

refine gameplay to enhance user retention. Overmortal hosts annual offline meet-ups in cities

including Hangzhou Wuhan Shenzhen Beijing and Chengdu where players participate in Q&A

sessions and interactive activities strengthening their connection with the game. Additionally in

November 2022 the Company launched the official community platform Leiting Games

Membership Center integrating game news exclusive rewards customer support and direct

communication with developers. This platform offers players a seamless one-stop service while

providing the Company with direct insights into user feedback enabling more precise

optimization of products and services.The Company enriches game universes through novels animations and music enhancing

player immersion and reinforcing brand value. Asktao (Mobile) has released a series of IP-based

content including the novels Asktao: Dashing Spear and Asktao: Tao in the Heart the animated

series Wulong Daoist Adventures in Zhongzhou as well as audiobooks merchandise and short

films. These efforts continuously expand the Asktao IP and elevate brand recognition. Similarly

Overmortal builds an original IP centered on Taoist cultivation featuring derivative works such

as the animated series I Am Xiaoyao the comic Overmortal the audiobook Between Demon and

Immortal and a series of game-themed soundtracks. These content expansions further develop

the game’s narrative and player engagement.The Company continuously refines its advertising models to align with market dynamics

and user behavior maximizing acquisition efficiency and return on investment (ROI). Asktao

(Mobile) has achieved strong performance on Douyin’s (TikTok China) live streaming platform

with single-session GMV (gross merchandise value) ranking among the top in the virtual goods

category.The Company also leverages high-affinity IP collaborations to expand user reach and brand

recognition partnering with franchises spanning games novels animated films and online

series. In addition the Company employs diversified marketing strategies including third-party

gaming platforms KOC (Key Opinion Consumer) recommendations WeChat and QQ player

28communities and official channels to drive organic growth and long-term engagement.

During the Reporting Period multiple Company titles received prominent recommendations

on leading platforms such as the App Store and TapTap further boosting visibility.

29Part IV Financial Statements

CONSOLIDATED STATEMENT OF FINANCIAL POSITION

As at 31 December 2024

Prepared by: G-bits Network Technology (Xiamen) Co. Ltd.Unit: RMB Yuan

Item 31 December 2024 31 December 2023

CURRENT ASSETS

Cash and Cash equivalents 2253009828.62 2397018382.09

Settlements Provision

Loans to banks and other financial institutions

Financial assets held for trading 1435396307.08 1125621695.38

Derivative financial assets

Notes receivable

Accounts receivable 170942573.07 238756746.14

Financing receivables

Prepayments 22245193.89 21422780.34

Insurance premium receivable

Due from reinsurers

Receivable reinsurance contract reserve

Other receivables 34265183.81 5599445.09

Including: Interest receivable

Dividends receivable

Financial assets purchased under agreements to resell

Inventories

Contract assets

Assets classified as held for sale

Current portion of non-current assets 90973351.97 11536441.92

Other current assets 281959717.03 11746515.71

Total current assets 4288792155.47 3811702006.67

NON-CURRENT ASSETS

Loans and advances

Debt investment

Other debt investments 62266260.00

Long-term receivables 8989823.06 11908237.48

Long-term equity investments 1075222525.77 1164814123.76

Other equity instruments investments

Other non-current financial assets 602066150.96 620273547.42

Investment properties 156375069.50 170713042.03

Fixed assets 507350079.26 596402026.29

Construction in progress 13431458.49 1660948.61

Productive biological assets

Oil and gas assets

Right-of-use assets 28342929.44 36327899.47

Intangible assets 69907892.54 69766821.60

Development expenditures

Goodwill 3808266.80 3808266.80

Long-term prepaid expenses 6864207.10 20045631.47

Deferred tax assets 97135440.71 83259745.81

Other non-current assets 2995976.15 46088941.01

Total non-current assets 2634756079.78 2825069231.75

Total assets 6923548235.25 6636771238.42

CURRENT LIABILITIES

Short-term borrowings

Borrowing from the central bank

Deposits and balances from banks and other financial

30Item 31 December 2024 31 December 2023

institutions

Financial liabilities held for trading

Derivative financial liabilities

Notes payable

Accounts payable 170472236.21 188815811.08

Receipts in advance 74748.52 501832.24

Contract liabilities 464751114.10 417007621.68

Financial assets sold under agreements to buy

Customer deposits and balances from banks and other

financial institutions

Customer brokerage deposits

Securities underwriting brokerage deposits

Payroll and employee benefits payable 400566410.82 455196050.52

Taxes payable 135025450.02 182803660.02

Other payables 32777170.23 34516136.28

Including: Interest payable

Dividend payable

Fees and commission payable

Payable reinsurance

Liabilities classified as held for sale

Current portion of non-current liabilities 11734902.95 10800876.22

Other current liabilities 9724489.99 13186313.60

Total current liabilities 1225126522.84 1302828301.64

NON-CURRENT LIABILITIES

Insurance reserves

Long-term borrowings

Bonds payable

Including: Preference share

Perpetual debt

Lease liabilities 19880603.50 28132847.55

Long-term Payable

Long-term payroll and employee benefits payable

Provisions

Deferred income 87778.30 159642.70

Deferred tax liabilities 897700.30 705651.53

Other non-current liabilities 44083682.13 57336347.24

Total non-current liabilities 64949764.23 86334489.02

Total liabilities 1290076287.07 1389162790.66

SHAREHOLDERS’ EQUITY:

Paid-in capital 72041101.00 72041101.00

Other equity instruments

Including: Preference share

Perpetual debt

Capital reserve 1398264013.33 1400918753.30

Less: treasury shares 52171629.00

Other comprehensive income 87935700.64 73375545.86

Special reserve

Surplus reserve 36020550.50 36020550.50

General reserve

Retained earnings 3359989877.93 2881486077.30

Equity attributable to shareholders of the Company 4902079614.40 4463842027.96

Non-controlling interests 731392333.78 783766419.80

Total shareholders’ equity 5633471948.18 5247608447.76

TOTAL LIABILITIES AND SHAREHOLDERS’ EQUITY 6923548235.25 6636771238.42

Legal Representative: Lu Hongyan Chief Accountant: Lin Jiajin Head of Accounting

Department: Chen Hualiang

31COMPANY STATEMENT OF FINANCIAL POSITION

As at 31 December 2024

Prepared by: G-bits Network Technology (Xiamen) Co. Ltd.Unit: RMB Yuan

Item 31 December 2024 31 December 2023

CURRENT ASSETS

Cash and Cash equivalents 126458627.40 172514364.01

Financial assets held for trading 105155515.28 328976474.94

Derivative financial assets

Notes receivable

Accounts receivable 25280804.28 45693275.98

Financing receivables

Prepayments 1280806.63 1158216.36

Other receivables 33997089.23 70829561.42

Including: Interest receivable

Dividends receivable 33497000.00 69977500.00

Inventories

Contract assets

Assets classified as held for sale

Current portion of non-current assets 1978689.92 5555356.97

Other current assets 96996599.12 383623.67

Total current assets 391148131.86 625110873.35

NON-CURRENT ASSETS

Debt investment

Other debt investments

Long-term receivables 1268157.79 2486121.17

Long-term equity investments 2478180639.42 2150458973.88

Other equity instruments investments

Other non-current financial assets 143178860.92 148546250.01

Investment properties 261816064.39 283235747.11

Fixed assets 8981768.94 10328855.38

Construction in progress

Productive biological assets

Oil and gas assets

Right-of-use assets

Intangible assets 617078.37 423898.63

Development expenditures

Goodwill

Long-term prepaid expenses 169543.80 364995.95

Deferred tax assets

Other non-current assets

Total non-current assets 2894212113.63 2595844842.13

Total assets 3285360245.49 3220955715.48

CURRENT LIABILITIES

Short-term borrowings

Financial liabilities held for trading

Derivative financial liabilities

Notes payable

Accounts payable 3061010.67 3091805.96

Receipts in advance 43115.13 534094.42

Contract liabilities 17564542.09 19695860.98

Payroll and employee benefits payable 99610356.66 103614920.85

Taxes payable 15018456.17 27210531.94

Other payables 4673453.22 5012208.17

Including: Interest payable

Dividend payable

Liabilities classified as held for sale

32Item 31 December 2024 31 December 2023

Current portion of non-current liabilities

Other current liabilities 1214022.53 1454183.60

Total current liabilities 141184956.47 160613605.92

NON-CURRENT LIABILITIES

Long-term borrowings

Bonds payable

Including: Preference share

Perpetual debt

Lease liabilities

Long-term payable

Long-term payroll and employee benefits payable

Provisions

Deferred income 87778.30 151675.64

Deferred tax liabilities

Other non-current liabilities 1623576.65 1777206.67

Total non-current liabilities 1711354.95 1928882.31

Total liabilities 142896311.42 162542488.23

SHAREHOLDERS’ EQUITY:

Paid-in capital 72041101.00 72041101.00

Other equity instruments

Including: Preference share

Perpetual debt

Capital reserve 1210012752.39 1210019236.80

Less: treasury shares 52171629.00

Other comprehensive income 112635.16 -24035.06

Special reserve

Surplus reserve 36020550.50 36020550.50

Retained earnings 1876448524.02 1740356374.01

Total shareholders’ equity 3142463934.07 3058413227.25

TOTAL LIABILITIES AND SHAREHOLDERS’ EQUITY 3285360245.49 3220955715.48

Legal Representative: Lu Hongyan Chief Accountant: Lin Jiajin Head of Accounting

Department: Chen Hualiang

CONSOLIDATED INCOME STATEMENT

For the year ended 31 December 2024

Prepared by: G-bits Network Technology (Xiamen) Co. Ltd.Unit: RMB Yuan

Item 2024 2023

1. Total revenue 3695682593.56 4184851388.03

Including: Operating revenue 3695682593.56 4184851388.03

Interest income

Net earned premiums

Net fee and commission revenue

2. Total cost of sales 2389403151.73 2500157080.35

Including: Cost of sales 448479228.99 479905478.93

Interest expenses

Fees and commission expenses

Surrenders

Net payments for insurance claims

Net provision of insurance reserve

Policyholder dividends

Reinsurance expenses

Taxes and surcharges 24707911.51 25074744.32

Selling expenses 980482774.25 1127241515.96

33Item 2024 2023

General and administrative expenses 312182573.76 314983930.97

Research and development expenses 757625465.26 679358601.39

Financial expenses -134074802.04 -126407191.22

Including: Interest expense 1639894.15 1561576.37

Interest income 100167430.25 90555821.67

Add: Other income 16400083.76 41385502.91

Investment income/(loss) 73242971.14 34921944.16

Including: Share of profits or loss of associates and joint ventures -13841708.75 9207061.64

Gain from derecognition of financial assets measured at

amortized cost

Exchange gains or losses

Net exposure hedging gains/ (losses)

Gain/ (loss) on the changes in fair value -11816645.41 -32966781.00

Credit impairment losses 347177.32 3727608.72

Assets impairment losses -101852983.95 -25895706.04

Gain/ (loss) from disposal of assets 21837.84 326039.11

3. Operating profit 1282621882.53 1706192915.54

Add: Non-operating income 6109433.41 576190.90

Less: Non-operating expenses 2215344.61 6800538.08

4. Profit/(loss) before tax 1286515971.33 1699968568.36

Less: Income tax expense 107588613.64 238876135.03

5. Net profit /(loss) 1178927357.69 1461092433.33

(1) Categorized by operation continuity

Net profit from continuing operations 1178927357.69 1461092433.33

Net profit from discontinuing operations

(2) Categorized by ownership

Net profit attributable to shareholders of the Company 944919757.13 1125119212.35

Net profit attributable to non-controlling interests 234007600.56 335973220.98

6. Other comprehensive income net of tax 16168648.05 14236742.09

(1) Other comprehensive income net of tax attributable to

14560154.7813665517.62

shareholders of the Company

(i)Other comprehensive income that will not be reclassified to

profit or loss

Remeasurement gains or losses of a defined benefit plan

Other comprehensive income using the equity method that will

not be reclassified to profit or loss

Changes in fair value of other equity instrument investments

Changes in fair value of enterprise's own credit risk

(ii)Other comprehensive income to be reclassified to profit or loss 14560154.78 13665517.62

Other comprehensive income that can be reclassified to profit or

3300287.663870111.84

loss in equity method

Changes in fair value of other debt investments 904387.10

Amount of financial assets reclassified into other comprehensive

income

Provision for credit impairment of other debt investments

Cash flow hedging reserves (effective part of profit and loss of

cash flow hedging)

Exchange differences on translation of foreign currency financial

10355480.029795405.78

statements

Others

(2) Other comprehensive income net of tax attributable to non-

1608493.27571224.47

controlling interests

7. Total comprehensive income 1195096005.74 1475329175.42

Total comprehensive income attributable to shareholders of the

959479911.911138784729.97

Company

Total comprehensive income attributable to non-controlling

235616093.83336544445.45

interests

34Item 2024 2023

8. Earnings per share

Basic earnings per share (yuan / share) 13.15 15.63

Diluted earnings per share (yuan / share)

Legal Representative: Lu Hongyan Chief Accountant: Lin Jiajin Head of Accounting

Department: Chen Hualiang

INCOME STATEMENT OF COMPANY

For the year ended 31 December 2024

Prepared by: G-bits Network Technology (Xiamen) Co. Ltd.Unit: RMB Yuan

Item 2024 2023

1. Total revenue 357647674.92 358670329.43

Less: Total cost of sales 48285996.02 47110325.74

Taxes and surcharges 5050375.95 4621644.92

Selling expenses

Administrative expenses 49628847.90 49461736.62

Research and development expenses 124382705.86 119182218.79

Finance expenses -8304055.30 -13529502.51

Including: Interest expenses (expressed with positive value)

Interest income (expressed with positive value) 8144699.82 11999749.20

Add: Other income 2047908.85 23161446.02

Investment income/(loss) 468565992.15 643832058.16

Including: Share of profits or loss of associates and joint ventures -8919794.46 -45879868.75

Gain from derecognition of financial assets measured at amortized

cost

Net exposure hedging gains/ (losses)

Gain/ (loss) on the changes in fair value -2925038.39 -4565761.05

Credit impairment losses 1339931.97 -509115.93

Assets impairment losses

Gain/ (loss) from disposal of assets 979.59 419.03

2. Operating profit/Loss 607633578.66 813742952.10

Add: Non-operating income 9204.64 6345.58

Less: Non-operating expenses 1133277.11 1525892.86

3. Profit/(loss) before tax 606509506.19 812223404.82

Less: Income tax expense 4001399.68 14264764.61

4. Net profit /(loss) 602508106.51 797958640.21

(1) Net profit from continuing operations 602508106.51 797958640.21

(2) Net profit from discontinuing operations

5. Other comprehensive income net of tax 136670.22

(1) Other comprehensive income net of tax

Other comprehensive income that will not be reclassified to profit

or loss

Other comprehensive income using the equity method that will not

be reclassified to profit or loss

Changes in fair value of other equity instrument investments

Changes in fair value of enterprise's own credit risk

(2) Other comprehensive income to be reclassified to profit or loss 136670.22

Other comprehensive income that can be reclassified to profit or

loss in equity method

Changes in fair value of other debt investments 136670.22

Amount of financial assets reclassified into other comprehensive

income

Provision for credit impairment of other debt investments

Cash flow hedging reserves (effective part of profit and loss of

cash flow hedging)

35Item 2024 2023

Exchange differences on translation of foreign currency financial

statements

Others

6. Total comprehensive income 602644776.73 797958640.21

7. Earnings per share

(1) Basic earnings per share (yuan / share)

(1) Diluted earnings per share (yuan / share)

Legal Representative: Lu Hongyan Chief Accountant: Lin Jiajin Head of Accounting

Department: Chen Hualiang

CONSOLIDATED STATEMENT OF CASH FLOWS

For the year ended 31 December 2024

Prepared by: G-bits Network Technology (Xiamen) Co. Ltd.Unit: RMB Yuan

Item 2024 2023

1. CASH FLOWS FROM OPERATING ACTIVITIES

Cash receipts from the sale of goods and the rendering of

3959328716.834275602815.62

services

Net increase in customer bank deposits and due to banks and

other financial institutions

Net increase in loans from the central bank

Net increase in funds borrowed from other financial institutions

Cash premiums received on original insurance contracts

Net cash received from re-insurance business

Net increase in deposits and investments from insurers

Cash received from interest fees and commission

Net increase in funds deposit

Net increase in repurchase business funds

Net income from securities trading brokerage business

Tax refunds received

Cash received relating to other operating activities 150891386.08 153020528.31

Sub-total of cash inflows from operating activities 4110220102.91 4428623343.93

Cash paid for purchase of goods and services 574742236.60 689290600.25

Net increase in loans and payments on behalf of customers

Net increase in deposits with central bank and other financial

institutions

Payments for claims for original insurance contracts

Net increase in funds lent

Cash paid for interest fees and commission

Commissions on insurance policies paid

Cash paid to and on behalf of employee 1092340038.95 1042923072.57

Cash paid for taxes 334875996.31 465104414.01

Cash paid relating to other operating activities 859624851.51 1045804273.43

Sub-total of cash outflows from operating activities 2861583123.37 3243122360.26

Net cash flows from operating activities 1248636979.54 1185500983.67

2. CASH FLOWS FROM INVESTING ACTIVITIES

Cash received from disposal of investments 7561018868.14 5032510000.00

Cash received from investment income 69515836.97 78529048.99

Net proceeds from disposal of property plant and equipment

75174.001310.00

intangible assets and other long-term assets

Cash received from disposal of subsidiaries and other business

units

Cash received relating to other investing activities

Sub-total of cash inflows from investing activities 7630609879.11 5111040358.99

36Item 2024 2023

Purchase of property plant and equipment intangible assets

23496173.7355673991.85

and other non-current assets

Cash paid for investments 8222344051.44 5545911111.00

Net increase in secured loans

Net cash paid for acquisition of a subsidiary and other operating

units

Cash paid relating to other investing activities

Sub-total of cash outflows from investing activities 8245840225.17 5601585102.85

Net cash flows from investing activities -615230346.06 -490544743.86

3. CASH FLOWS FROM FINANCING ACTIVITIES

Cash received from investment 63743604.71

Including: Cash receipts from capital contributions from non-

controlling interests of subsidiaries

Proceeds from borrowings

Cash receipts relating to other financing activities

Subtotal of cash inflows from financing activities 63743604.71

Repayments for debts

Cash payments for distribution of dividends or profit and interest

754415956.501013195819.00

expenses

Including: Dividends or profit paid to non-controlling

288000000.00283992000.00

shareholders of subsidiaries

Cash payments relating to other financing activities 65922097.31 9796328.24

Subtotal of cash outflows from financing activities 820338053.81 1022992147.24

Net cash flows from financing activities -820338053.81 -959248542.53

4. EFFECT OF EXCHANGE RATE CHANGES ON CASH AND

43527048.9836832233.24

CASH EQUIVALENTS

5. NET INCREASE IN CASH AND CASH EQUIVALENTS -143404371.35 -227460069.48

Add: Cash and cash equivalents at beginning of year 2395180751.59 2622640821.07

6. CASH AND CASH EQUIVALENTS AT END OF THE YEAR 2251776380.24 2395180751.59

Legal Representative: Lu Hongyan Chief Accountant: Lin Jiajin Head of Accounting

Department: Chen Hualiang

COMPANY STATEMENT OF CASH FLOWS

For the year ended 31 December 2024

Prepared by: G-bits Network Technology (Xiamen) Co. Ltd.Unit: RMB Yuan

Item 2024 2023

1. CASH FLOWS FROM OPERATING ACTIVITIES

Cash receipts from the sale of goods and the rendering of

352536908.14311647085.47

services

Tax refunds received

Cash received relating to other operating activities 65510325.41 86859266.26

Sub-total of cash inflows from operating activities 418047233.55 398506351.73

Cash paid for purchase of goods and services 7232984.69 4520905.45

Cash paid to and on behalf of employee 179599915.81 182754174.90

Cash paid for taxes 41972342.95 54430631.86

Cash paid relating to other operating activities 22344394.81 24747344.33

Sub-total of cash outflows from operating activities 251149638.26 266453056.54

Net cash flows from operating activities 166897595.29 132053295.19

2. CASH FLOWS FROM INVESTING ACTIVITIES

Cash received from disposal of investments 1684500102.32 760500000.00

Cash received from investment income 517113107.17 735185796.88

Net proceeds from disposal of property plant and equipment

intangible assets and other long-term assets

37Item 2024 2023

Cash received from disposal of subsidiaries and other business

units

Cash received relating to other investing activities

Sub-total of cash inflows from investing activities 2201613209.49 1495685796.88

Purchase of property plant and equipment intangible assets and

1080677.383792909.09

other non-current assets

Cash paid for investments 1894117907.25 1098900000.00

Cash Paid for disposal of subsidiaries and other business units

Cash paid relating to other investing activities

Sub-total of cash outflows from investing activities 1895198584.63 1102692909.09

Net cash flows from investing activities 306414624.86 392992887.79

3. CASH FLOWS FROM FINANCING ACTIVITIES

Cash received from investment 63743604.71

Proceeds from borrowings

Cash receipts relating to other financing activities

Subtotal of cash inflows from financing activities 63743604.71

Repayments for debts

Cash payments for distribution of dividends or profit and interest

466415956.50729203819.00

expenses

Cash payments relating to other financing activities 52447216.71 413368.72

Subtotal of cash outflows from financing activities 518863173.21 729617187.72

Net cash flows from financing activities -518863173.21 -665873583.01

4. EFFECT OF EXCHANGE RATE CHANGES ON CASH AND

-1533.56993.26

CASH EQUIVALENTS

5. NET INCREASE IN CASH AND CASH EQUIVALENTS -45552486.62 -140826406.77

Add: Cash and cash equivalents at beginning of year 171682308.46 312508715.23

6. CASH AND CASH EQUIVALENTS AT END OF THE YEAR 126129821.84 171682308.46

Legal Representative: Lu Hongyan Chief Accountant: Lin Jiajin Head of Accounting

Department: Chen Hualiang

38CONSOLIDATED STATEMENT OF CHANGES IN EQUITY

For the year ended 31 December 2024

Prepared by: G-bits Network Technology (Xiamen) Co. Ltd.Unit: RMB Yuan

2024

Equity attributable to shareholders of the Company

Total

Item Other equity instruments Less: Other Non-controlling

Special Surplus General Retained shareholders’

Share capital preference Perpetual Capital reserve Treasury comprehensive Others Subtotal interests

Others reserve reserve reserve earnings equity

share debt Shares income

1. Balance at the end

72041101.001400918753.3073375545.8636020550.502881486077.304463842027.96783766419.805247608447.76

of previous year

Changes in accounting

policies

Corrections of prior

period errors

Others

2. Balance at the

72041101.001400918753.3073375545.8636020550.502881486077.304463842027.96783766419.805247608447.76

beginning of the year

3. Increase/(decrease)

-2654739.9752171629.0014560154.78478503800.63438237586.44-52374086.02385863500.42

during the period

(1) Total

14560154.78944919757.13959479911.91235616093.831195096005.74

comprehensive income

(2) Shareholders’

contributions and 52171629.00 -52171629.00 -52171629.00

reduction

(i) Shareholders

‘contributions in 52171629.00 -52171629.00 -52171629.00

ordinary share

(ii) Other equity

instruments

contributions

(iii) Amount of share-

based payments

recognized in equity

(iv) Others

(3). Profit distribution -466415956.50 -466415956.50 -288000000.00 -754415956.50

(i) Transfer to surplus

reserve2024

Equity attributable to shareholders of the Company

Total

Item Other equity instruments Less: Other Non-controlling

Special Surplus General Retained shareholders’

Share capital preference Perpetual Capital reserve Treasury comprehensive Others Subtotal interests

Others reserve reserve reserve earnings equity

share debt Shares income

(ii) Transfer to general

Reserve

(iii) Distribution to

-466415956.50-466415956.50-288000000.00-754415956.50

shareholders

(iv) Others

(4) Transfer within

equity

(i) Capital reserves

converted to share

capital

(ii) Surplus reserves

converted to share

capital

(iii) Loss made up by

surplus reserves

(iv) Changes in the

defined benefit plan

transferred to retained

earnings

(v) Other

comprehensive income

transferred to retained

earnings

(vi) Others

(5). Special reserve

(i). Additions

(ii). Utilisation

(6) Others -2654739.97 -2654739.97 9820.15 -2644919.82

4. Balance at the end

72041101.001398264013.3352171629.0087935700.6436020550.503359989877.934902079614.40731392333.785633471948.18

of the period2023

Equity attributable to shareholders of the Company

Total

Item Other equity instruments Less: Other Non-controlling

Special Surplus General Retained shareholders’

Share capital preference Perpetual Capital reserve Treasury comprehensive Others Subtotal interests

Others reserve reserve reserve earnings equity

share debt Shares income

1. Balance at the end

71866482.001334367676.3459710028.2435941112.502476849266.953978734566.03730766433.504709500999.53

of previous year

Changes in accounting

policies

Corrections of prior

period errors

Others

2. Balance at the

71866482.001334367676.3459710028.2435941112.502476849266.953978734566.03730766433.504709500999.53

beginning of the year

3. Increase/(decrease)

174619.0066551076.9613665517.6279438.00404636810.35485107461.9352999986.30538107448.23

during the period

(1) Total

13665517.621125119212.351138784729.97336544445.451475329175.42

comprehensive income

(2) Shareholders’

contributions and 174619.00 66279676.56 66454295.56 348038.26 66802333.82

reduction

(i) Shareholders

‘contributions in 174619.00 63568985.71 63743604.71 63743604.71

ordinary share

(ii) Other equity

instruments

contributions

(iii) Amount of share-

based payments 2710690.85 2710690.85 348038.26 3058729.11

recognized in equity

(iv) Others

(3). Profit distribution 79438.00 -720482402.00 -720402964.00 -283992000.00 -1004394964.00

(i) Transfer to surplus

79438.00-79438.00

reserve

(ii) Transfer to general

Reserve

(iii) Distribution to

-720402964.00-720402964.00-283992000.00-1004394964.00

shareholders

(iv) Others2023

Equity attributable to shareholders of the Company

Total

Item Other equity instruments Less: Other Non-controlling

Special Surplus General Retained shareholders’

Share capital preference Perpetual Capital reserve Treasury comprehensive Others Subtotal interests

Others reserve reserve reserve earnings equity

share debt Shares income

(4) Transfer within

equity

(i) Capital reserves

converted to share

capital

(ii) Surplus reserves

converted to share

capital

(iii) Loss made up by

surplus reserves

(iv) Changes in the

defined benefit plan

transferred to retained

earnings

(v) Other

comprehensive income

transferred to retained

earnings

(vi) Others

(5). Special reserve

(i). Additions

(ii). Utilisation

(6) Others 271400.40 271400.40 99502.59 370902.99

4. Balance at the end

72041101.001400918753.3073375545.8636020550.502881486077.304463842027.96783766419.805247608447.76

of the period

Legal Representative: Lu Hongyan Chief Accountant: Lin Jiajin Head of Accounting Department: Chen HualiangCOMPANY STATEMENT OF CHANGES IN EQUITY

For the year ended 31 December 2024

Prepared by: G-bits Network Technology (Xiamen) Co. Ltd.Unit: RMB Yuan

2024

Other equity instruments Less: Other

Item Special Surplus Retained Total shareholders’

Share capital preference Perpetual Capital reserve Treasury comprehensive

Others reserve reserve earnings equity

share debt Shares income

1. Balance at the end of previous year 72041101.00 1210019236.80 -24035.06 36020550.50 1740356374.01 3058413227.25

Changes in accounting policies

Corrections of prior period errors

Others

2. Balance at the beginning of the year 72041101.00 1210019236.80 -24035.06 36020550.50 1740356374.01 3058413227.25

3. Increase/(decrease) during the period -6484.41 52171629.00 136670.22 136092150.01 84050706.82

(1) Total comprehensive income 136670.22 602508106.51 602644776.73

(2) Shareholders’ contributions and reduction 52171629.00 -52171629.00

(i)Shareholders’ contributions in ordinary share 52171629.00 -52171629.00

(ii)Other equity instruments contributions

(iii) Amount of share-based payments recognized in equity

(iv) Others

(3). Profit distribution -466415956.50 -466415956.50

(i) Transfer to surplus reserve

(ii) Distribution to shareholders -466415956.50 -466415956.50

(iii) Others

(4) Transfer within equity

(i) Capital reserves converted to share capital

(ii) Surplus reserves converted to share capital

(iii) Loss made up by surplus reserves2024

Other equity instruments Less: Other

Item Special Surplus Retained Total shareholders’

Share capital preference Perpetual Capital reserve Treasury comprehensive

Others reserve reserve earnings equity

share debt Shares income

(iv) Changes in the defined benefit plan transferred to retained

earnings

(v) Other comprehensive income transferred to retained

earnings

(vi) Others

(5). Special reserve

(i). Additions

(ii). Utilisation

(6) Others -6484.41 -6484.41

4. Balance at the end of the period 72041101.00 1210012752.39 52171629.00 112635.16 36020550.50 1876448524.02 3142463934.07

2023

Other equity instruments Less: Other

Item Special Surplus Retained Total shareholders’

Share capital preference Perpetual Capital reserve Treasury comprehensive

Others reserve reserve earnings equity

share debt Shares income

1. Balance at the end of previous year 71866482.00 1143391521.98 -24035.06 35941112.50 1662880135.80 2914055217.22

Changes in accounting policies

Corrections of prior period errors

Others

2. Balance at the beginning of the year 71866482.00 1143391521.98 -24035.06 35941112.50 1662880135.80 2914055217.22

3. Increase/(decrease) during the period 174619.00 66627714.82 79438.00 77476238.21 144358010.03

(1) Total comprehensive income 797958640.21 797958640.21

(2) Shareholders’ contributions and reduction 174619.00 66627714.82 66802333.82

(i)Shareholders’ contributions in ordinary share 174619.00 63568985.71 63743604.71

(ii)Other equity instruments contributions

(iii) Amount of share-based payments recognized in equity 3058729.11 3058729.112023

Other equity instruments Less: Other

Item Special Surplus Retained Total shareholders’

Share capital preference Perpetual Capital reserve Treasury comprehensive

Others reserve reserve earnings equity

share debt Shares income

(iv) Others

(3). Profit distribution 79438.00 -720482402.00 -720402964.00

(i) Transfer to surplus reserve 79438.00 -79438.00

(ii) Distribution to shareholders -720402964.00 -720402964.00

(iii) Others

(4) Transfer within equity

(i) Capital reserves converted to share capital

(ii) Surplus reserves converted to share capital

(iii) Loss made up by surplus reserves

(iv) Changes in the defined benefit plan transferred to retained

earnings

(v) Other comprehensive income transferred to retained earnings

(vi) Others

(5). Special reserve

(i). Additions

(ii). Utilisation

(6) Others

4. Balance at the end of the period 72041101.00 1210019236.80 -24035.06 36020550.50 1740356374.01 3058413227.25

Legal Representative: Lu Hongyan Chief Accountant: Lin Jiajin Head of Accounting Department: Chen Hualiang

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